Add scattered trees and boulders to 3D mountain levels
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Add scattered trees and boulders to 3D mountain levelsPopulate the 3D-mode mountain valley with low‑poly conifer trees and boulders that sit on the terrain and remain stable as you fly so the world reads as lived‑in rather than bare.
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Improve 3D mountain shapes and add terrain texturesMake the mountains use ridged noise for sharper alpine ridgelines, raise peak heights and apply tiling grass/forest/rock/snow textures with jittered band boundaries so the 3D world looks more detailed and organic.
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Tighten the car underbody to remove the floating boxReplace the old thick floating underbody with a thin plate that tucks into the car silhouette so the underside no longer appears see‑through when the car rolls.
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Relabel the Play button as "3D Rings (BETA)"Update the Play page button text to show "3D Rings (BETA)" so the menu clearly indicates the 3D ring mode's beta status.
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Fix music panel so music icon and track info render in menusRestore the music UI in menus by reparenting and fixing the music canvas so the note icon, artist, track and skip hint now display correctly.